Sean Orlando is a sculptor and cultural project manager focused on experiential and immersive artwork that shapes our shared civic spaces. Orlando is the founder of Engineered Artworks, a public placemaking firm; Artifact Logistics, a fine arts trucking and logistics company; and Seaport Art Studios, a community focused sculpture studio and gallery space in Richmond, CA. Orlando grew up on Long Island, NY, and received a Bachelor of Fine Arts from University of California, Berkeley. In 2009, he co-founded the Five Ton Crane collective, whose works have been featured at the Smithsonian American Art Museum, in the Wall Street Journal, and Make magazine. Since 2012 Sean Orlando and Engineered Artworks have implemented several monumental and immersive sculpture commissions, including works for the City of Denver, Tacoma SoundTransit, the Port of San Francisco, Kiewit Luminarium in Omaha, NE, and a series of light sculptures commissioned by Kilroy Realty and permanently installed in public spaces in Seattle, Los Angeles, Long Beach and Austin.
Category: Fabricator; Media Arts: 3D Modeler; Mixed Media; Sculptor; Visual Artist; Immersive Art, Public Art, Placemaking
My practice is the creation of site-specific public sculpture that engages with its surroundings and evokes a sense of wonder and community. I am interested in exploring the intersection of art, architecture, and the natural world, and my work often incorporates immersive spaces, light, and interactive components.
Key themes in my work include:
-A Connection to Nature: A connection to and ability to bring the natural world into various environments.
-Community Engagement: I strive to involve local communities in the development of my works, ensuring artwork that reflects the distinctive culture of each location.
-Playfulness and Imagination: I seek to inspire joy and creativity in viewers. My work often incorporates playful elements and encourages interaction, inviting people to engage with the art both as individuals and communities.
-Innovation and Technology: An exploration of the possibilities of new technologies in the creation of art. Many of my projects experiment with the boundaries of what is possible in public art, utilizing innovative fabrication techniques and incorporating new technologies.